Ground, Sea, Air, Space Time-dynamic Situational Awareness
Select, build, or import precise models of ground, sea, air, and space assets and combine them to represent existing or proposed systems. Simulate the entire system in action, at any location and at any time, to gain a clear understanding of the system behavior and its mission performance.
Add models of your systems. Your models can range from low-fidelity stand-ins to full-fidelity simulators. Use your scenario to evaluate all your models and their interactions continually throughout the program life cycle.
Analyze your systems in their full mission context. Evaluate all their characteristics — from the position and orientation of individual objects (in any reference frame) to the relative geometry between objects — and their physics-based interactions.
Prepare reports and graphs from tens of thousands of measurements in STK. Put it all on display with compelling, precise, 2D, and 3D renderings and animations. Leave nothing to the imagination.
Defines an azimuth-elevation mask for the sensor.
Utilities and Tools
Access tool. Determine times one object can “access,” or see, another.
Data tools and utilities. Manage, update, and export data.
Import and Export tools. Import data into STK and export STK data, such as ephemeris, attitude, sensor pointing, KML and display times.
Manipulate and display the data related to individual objects. These tools include calculating vehicle or sensor swath, or generating a Walker constellation.Share Analysis. Convert your STK 3D scenarios to VDF files that can be viewed in the free Viewer.
Compute access to a set of objects, not currently defined in the STK scenario, from a single object in the scenario. Deck access opera-tions are useful when you have a large number of objects that no longer need to be in the STK scenario but for which you would like visibility information.
Calculate the area of a model from a given view direction, over a given time interval, such as an orbit period.
Determine when sensor’s field of view is obscured by one or more objects.
Imagery and terrain converter.
Convert a single image, with its terrain data, into a pdttx or jp2 file format that can be displayed in a 3D Graphics window.
Produce various time-dependent quantities that include installed scalars, conditions, and parameter sets.
Vector geometry tool.
Define location, pointing, and orientation in 3D space, using installed points, vectors, angles, axes, and coordinate systems.